This article follows two posts on how to make disability a focus in the design curriculum: the first discussed my own experiments (and partial failures); the second outlined Cynthia Bennett’s advice for teaching disability design. She is a blind scholar specialist of participatory design with disabled people. Benjamin Gorman asked me if I had thoughts about the coursework and design of a computer sciences unit on Accessibility and Assistive Technologies. This is the curriculum I developed for such a unit for post-graduate students in UX design – but this could arguably be used or adapted to other courses on disability and design, or students of other levels. This is a course that was workshop intensive, and about 30 hours long. In terms of philosophy, I know well that I won’t be able to turn them into accessibility or disability experts. I thus aim at making them aware of the resources available, their moral duty to implement accessibility standards in any work they do and to equip them with the basic design and research skills needed.
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